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The next event on the CS2 esports calendar will be BLAST Open Spring, which is scheduled to run from March 19-30 in Copenhagen, Denmark, and Lisbon, Portugal.
The second Major of the 2025 Call of Duty season will be held across the weekend in Dallas, Texas.
Meanwhile, two more VALORANT Champions Tour leagues will kick off during the week.
Following a successful start to the new era of the BLAST Premier Series at BLAST Bounty Spring in Copenhagen, 16 of the world’s best CS2 squads will compete in the US$400,000 BLAST Open Spring event.
The group stage will be held at the BLAST Studios in Denmark before the six teams that qualify for the playoffs head to Lisbon, Portugal, to compete in the single-elimination bracket.
After claiming their second trophy of 2025 at ESL Pro League Season 21, Team Vitality will enter the tournament as the $3.50 favourite with GG Bet. Vitality are closely followed by Team Spirit ($4.33) and Natus Vincere ($7.00).
Check out our extensive BLAST Premier Series betting guide to get the latest odds and tournament information.
The OpTic Texas Major is scheduled to kick off on Thursday, March 20 and run through Sunday, March 23 at the Credit Union of Texas Event Center.
Each of the 12 partnered Call of Duty teams will compete in the four-day event, with the seeding being decided by the finishing positions from the Major 2 Qualifiers.
Atlanta FaZe will be seeking to continue their dominance throughout the season after claiming the CDL Minor 1, CDL Major 1, and CDL Minor 2 titles.
Check out our extensive Call of Duty League betting guide to get the latest odds and tournament information.
Stage 1 of the VALORANT Champions Tour is set to begin in two of the four regions this week, with VCT Pacific and VCT Americas scheduled to kick off on March 21.
With VCT China already underway, the Pacific and Americas leagues will join them later in the week before VCT EMEA starts on March 26.
Esports betting sites have marked T1 as the $3.25 favourite to take out the VCT Pacific Stage 1 title, while G2 Esports ($2.37) is the overwhelming favourite to win the VCT Americas tournament.
Check out our extensive VALORANT Champions Tour betting guide to get the latest odds and tournament information.
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A glitch in the calculation system caused the European organisation to lose their crucial 12th-place standing, which directly impacted their invitations to key Counter-Strike 2 tournaments such as BLAST Open Spring and PGL Bucharest.
The organisation is now demanding transparency and urging Valve to rectify the issue promptly.
Valve’s team rankings are pivotal in determining invitations to premier tournaments.
However, the latest update failed to award points to teams still competing in IEM Katowice, while teams already eliminated received their rightful evaluations.
This discrepancy was first flagged by Complexity’s manager, Graham “messioso” Pitt, on X and soon picked up by GamerLegion, whose ranking was directly affected.
There is a pretty major flaw in the way Valve (and HLTV?) are calcualating the VRS with regards to on-going events (in todays case, Katowice) which has been going on for months but since today is a major invite cut-off it's more relevent than ever.
On a very basic level – teams… pic.twitter.com/g6Lb2j1le7
— Graham Pitt (@messioso) February 3, 2025
At the time of the ranking update on February 3, GamerLegion was still active in IEM Katowice.
The error resulted in them dropping to 13th place, missing the top-12 threshold required for automatic invites to BLAST Open Lisbon, PGL Bucharest, YaLLa Compass Qatar, IEM Melbourne, and IEM Dallas.
The margin was painfully narrow—just 0.4 points short of qualifying.
GamerLegion’s official statement highlighted a “calculation discrepancy” related to prize pool distributions.
The current Valve Ranking System (VRS) accounts for prize money earned, which posed an issue for teams still in contention during the cutoff date.
While eliminated teams had their earnings locked in, active teams like GamerLegion missed out on potential points since their final placement and prize money were yet to be determined.
Following their elimination on February 4, GamerLegion secured a US$38,000 prize.
Factoring in their performance—a win against Astralis and losses to Spirit and The MongolZ—the team surged to 11th place in HLTV’s live implementation of Valve’s formula.
This placed them 43 points ahead of FURIA Esports, who had their US$10,000 prize already counted in the February 3 cutoff.
GamerLegion has formally reached out to Valve, emphasising that their intention is not to undermine other teams but to advocate for fairness and consistency within the competitive landscape.
“Our goal is to preserve the spirit of fair competition through transparency and consistency,” the organisation stated.
Marc Winther, Director of Game Ecosystems for Counter-Strike at ESL FACEIT Group, addressed the issue ahead of upcoming events, clarifying that partially completed tournaments would not factor into prize-money calculations.
While Valve has acknowledged the problem and is reviewing potential adjustments, it’s noteworthy that even with immediate changes, GamerLegion’s original standing might not have qualified them without their post-Katowice performance boost.
This incident raises broader concerns about the reliability of the VRS and its impact on competitive integrity.
The overlap between ranking cutoffs and ongoing tournaments introduces vulnerabilities that can significantly alter a team’s prospects.
Simple adjustments, such as avoiding cutoff dates that coincide with active tournaments, could mitigate future discrepancies.
As the esports community awaits Valve’s official response, the outcome of this case could set an important precedent for future ranking evaluations and tournament qualifications.
— GamerLegion (@GamerLegion) February 5, 2025